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High Dynamic Range

Mar 102012
 

Twilight over the Sinking Ship • Grand Canyon National Park, AZ.

Hi everyone and welcome to today’s post. Just a short post today featuring a recent image from a February trip to the South of the Grand Canyon. I was there for some NPS work but got out for a little photography in between meetings and surveys. To say I had some incredible weather would be an understatement. I have been to the canyon many times but I have never had the sustained atmospheric conditions I witnessed on this trip. On successive days clouds rolled over the canyon creating dynamic and dramatic light. Clouds passed over the buttes and also dropped into below the rim to drift in and out of the formations. In the evening the clouds moved up allowing beautiful twilight shooting conditions.

This image was shot at one of my “secret”, favorite shooting locations along the South Rim. A short little off-trail scramble brings you to a series of rocky ledges that affords eastern and western views within the canyon. Looking east you can see the giant mass of Coronado Butte, and west affords incredible views of the Sinking Ship formation, aptly named as it appears to be an ocean liner sinking into the water. This image of the Sinking Ship was shot about 10 minutes into civil twilight. The clouds had begun to lift and some subtle re-lighting illuminated the foreground rocks and large buttress to the right. I used these elements to frame the vista to the Sinking Ship.

Technical Details: This image is a composite of two exposures, one for the sky and one for the foreground. The two files were processed in Lightroom and opened as layers in Photoshop. The two files were hand blended using a luminosity layer mask before completing the usual contrast and color layers I typically employ.

Thanks for stopping by today.

Bob

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Feb 242012
 

Twisted Tree and Winter Light • South Rim, Grand Canyon National Park

Hi everyone and welcome to today’s post. I am currently sorting through about 3000 exposures from my last trip. I have been shooting differently on my last few outings which includes more bracketing of shots for manual blending in Photoshop. I am after more dynamic range in the light and though the Photoshop work takes more effort I think the results are much better.

Today’s image was made from Maricopa Overlook on the Hermits Rest Road. During the winter months the Canyon stops the buses and visitors are able to drive on the Hermits Rest Road which makes access to some of the more dramatic overlooks easy. On this morning there was a fairly heavy cloud cover and I was not to hopeful for a sunrise shot. It was also quite cold at 16 degrees. Still recovering from pneumonia I was not to eager to leave the warm car or my cup of hot tea. But a cold fog had descended on this side of the Canyon and some of the trees were painted with a coat of light hoar frost. No matter how I played with the compositions I just “wasn’t feeling it”. I found this gnarly tree on the walk back to the car just as a bit of soft sunlight began to break through the cloud bank. The yellow glow as very nice and gave a nice halo around the top of tree. So I began to work with this composition placing the top of the tree against this light. In post processing I used several Selective Color Layers to target the Reds, Yellows, Blues, and Whites and followed up with a Dodge and Burn Layer to sculpt the form of the tree. The amazing contortions in the tree truck are testimony to the harsh environment along the South Rim. Beaten by wind, snow, and cold temperatures in the winter this tree is an amazing survivor. In a funny way the tree became a metaphor for how I felt-not feeling well, but surviving.

Technical Details: This image is a blend of three exposures using Enfuse for Lightroom. It was composed for three exposure, one for mid-tones, one for highlights, and one for shadows. The resulting file is sent to Photoshop for final finishing. I like Enfuse as it prepares a very natural looking file without the artifacts that can come from HDR Software. You can get the plugin from The Photographers Toolbox.

Thanks for stopping by today.

Bob

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Jan 202012
 

Liquid Light • Salt Creek, Death Valley National Park, Ca.

Hi everyone and welcome to today’s post. This will be my last post for about a week or so. I am heading out to the Grand Canyon for a combination work and shooting trip. I will be at the South Rim for a few days and then heading up to Page for a trip into Canyon X and some photo exploration with Tony Kuyper. The 10-day weather forecast looks promising to finally get into Canyon X. I was thwarted on my last attempt when a large front moved over the Page area killing off all the light. Tony and I are planning a little exploration of the Painted Desert and a jaunt through Cathedral Wash down to the Colorado River.

Today’s image is affectionately named “Liquid Light”. This was shot on my recent trip to Death Valley with my pals Alec Johnson and Travis Bechtel. As you may have noticed from recent posts we were blessed with incredible shooting conditions, amazing light, and clouds. Epic clouds to be more exact. This image, shot at Salt Creek, was made in the late afternoon as the sun was setting over the Panamint Range, just behind my camera position. The sky event was happening on both sides and it was difficult to choose where to shoot. There were just so many options. The three of us must have looked like ants after a picnic basket as we scurried about framing compositions. The clouds sent long tendrils over the salt flats. Driven by upper level winds the clouds resembled a liquid spill in the sky. As the sun moved lower reflected light illuminated the clouds and carried their reflection in the water below. Sky and earth seemed to meld into one. We continued to shoot well into Civil Twilight just enjoying the light show.

Technical Details: This image is a blend of two bracketed exposures. One for the foreground and one for the sky. Each image was processed in Adobe Lightroom and opened as layers in Photoshop for final work. I created a Channel Mask to seamlessly blend the two exposures before applying my final curves and color adjustments.

Thanks for stopping by. I’ll see you back here soon.

Bob

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Jan 102012
 

Sunset in the Alabama Hills, Lone Pine, Ca.

Hi everyone and welcome to today’s post. On my recent trip to Death Valley my intrepid friends Alec Johnson, Travis Bechtel and I were kindly treated to some amazing sunrise and sunset conditions. This is the kind of light and cloud cover you hope to have for at least one shooting session. We had it everyday save for one, and that was the last morning we shot at Zabriske Point. Today’s image defines some of the incredible skies we had during our shooting excursions. The image was made in the Alabama Hills, a collection of rock monoliths and boulder fields, situated above the town of Lone, Pine, Ca. The area is known as the Gateway to Mount Whitney, the highest peak in the lower 48 states. On the trip over from Death Valley we saw the clouds build up and once we dropped into the valley on the eastern side of the Sierra’s we knew we might be in for another treat. Well, we were not disappointed. The show ramped up in the late afternoon and soon went into overload as the sun disappeared behind the massive Sierra Range. For a very brief period of time the light flattened out on the landscape but within 10 minutes into Civil Twilight the scene re-lighted and the rocks glowed with the reflected light from the sky. By this time all of us had spread out to compose and shoot. Even after an afternoon of scouting it was a hectic time as we were scrambling to create memorable images. To give you a sense of scale if you look between the “crab claw” formation you will just make out the silhouette of my buddy Travis. We only had one afternoon to spend here and for all of us it was not enough. But we left invigorated by the experience and the place.

Technical Details: As you might imagine the dynamic range of this scene was pretty intense. To compensate I made a five shot bracket at 1 stop intervals and chose two images from the set to process. The two RAW files, one for the foreground and one for the sky, were processed in Lightroom and combined in Photoshop using a Channel Mask for blending. From there it followed my usual workflow of masks, color corrections, and sharpening.

Thanks for stopping by today.

Bob

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Sep 102011
 

Glen Avon Falls, Beaver River, North Shore of Lake Superior. Shot with a Nikon D3x and a Nikkor 17-35mm lens at 17mm. See story for capture details.

Hi everyone and welcome to today’s post. Today I am returning to Glen Avon Falls on the Beaver River. This is the companion shot to the composition I posted on August 22 and was taken the following morning from the top of the rock chute and just below the upper falls. On this day a light morning mist filled the river below the lower part of the falls and diffused the sunlight rising just behind the large rock on the left. I want to talk about this image in regards to some recent discussions I have heard concerning HDR photography. So if you don’t want to hear me get on my soap box then please stop reading here.

As a former 4 x 5 shooter I used to compose my shots and expose for one take. I had to use whatever means necessary ranging from composition to use of filters to get the shot in one take. Even today, as I have professed in this blog, I am still kind of a one shot guy. Get it right in camera can save hours of time in post production. But I have found that digital offers me a far greater opportunity to “craft” a shot that quite honestly would be nigh on impossible to do in one take. The above image is a prime example. I am shooting almost into the sun with a misty, shrouded fog, dark rocks, and rolling water. In terms of exposure I could get close but not where I needed to be to hold detail in the rocks, water and the mist. The solution is to expose for each and combine the files. My argument is that this shot is an example of HDR-high dynamic range photography. I am extending the capture range of the shot, which could not be covered by the sensor, through multiple exposure brackets.

HDR photography in its broadest terms is generally exhibited through what I might refer to as “wacked-out, over-processed, haloed, grunge” shots where multiple exposures are cooked in an HDR software. If it sounds like I don’t like this style then the answer is yes. I do enjoy looking at those that are well crafted but for the most part much of what I see is akin to velvet paintings. And before anyone jumps on me for that statement please understand that I do not begrudge anyone their art or practice thereof. If it makes you happy then I am all for it. There is plenty of room at the table for all of us to share what we do and love.

But the recent argument I heard, and I won’t say where to protect the innocent, suggested that the concepts behind HDR are not legitimate, partly because it is associated with the over-cooked look” or the “I did not capture it in one take argument” is puzzling to me. Is the fact that I shot and combined three exposures to craft the above image mean it is not a legitimate photograph? In my honest opinion it is legit. This photograph is not over-cooked, or wacked-out through over processing in an HDR program. It is true to my vision for this image and represents what I saw and experienced that morning. It is in fact a high dynamic range shot crafted through multiple exposures. HDR software such as Photomatix, Oloneo, and even Photoshop HDR are excellent programs to help you extend the dynamic range of a shot. All of them allow you, the photographer, to make processing decisions based on your perceived vision of the image. Wack it out if you want or keep it natural. Its your decision. The Glen Avon shot I posted on August 22 was processed in Photomatix. That shot, processed in Photomatix’s Fusion engine, is not over-cooked, in my opinion, but rendered in a natural look to create an image based on my vision. Today’s image was created through layer blends in Photoshop. Both images have a similar look but were achieved using different tools from my toolbox.

The argument that goes along with this that I, or anyone else who shoots in this way, and does not get it right in camera, is either lazy or not skilled just floors me. This might be true for a percentage of shooters but I just don’t think it holds water. If I was lazy and not skilled I would take one shot in .jpg, let the camera make the decisions, and move on. The image above took planning. It was scouted and included test shots for compositional decisions. Then on the day of the shot I had to deal with the light, the water, compose the final composition, think about the foreground, the corners, how I envisioned the final image, processing decisions, color or black and white, and the list can go on. It is the same for all of the other skilled photographers I know who use these techniques. HDR capture and processing is but one tool in our kit. I don’t shoot everything this way but its there when I need it for difficult situations. But to say it is not legitimate because it was not captured in one take or is practiced by lazy, un-skilled photographers is just bunk. I will now stand down from my soapbox.

Technical Details: Three images were combined to make the final shot. Exposures were at 1/4, 1/2, and 1 second. The RAW files were processed in Lightroom and moved to Photoshop where I used layer masks to paint in the parts of the shot I wanted. Once I had the file components to my general satisfaction I made the conversion to black and white. Just so you know I envisioned the shot at capture as a black and white. From there it followed a typical path with curve layers for various parts of the image, dodging and burning, and a mid-tone contrast layer.

Walk in beauty.

Bob

 

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Aug 042010
 

Toadstool Hoodoo, Grand Staircase-Escalante National Monument. Shot with a Sony a900 and a Sony 20mm lens. Image is an HDR blend from three exposures all shot at f16 at 1/2 stop intervals.

Hi everyone. I will be gone for the next few days and have been diligently trying to get this image prepared for today’s posting. Generally speaking I am not a proponent of most HDR processing primarily because I do not like the over-processed look common to many of these images. But I am intrigued by the possibilities of using the software to to accentuate the shot through blending of several exposures. I had the opportunity to secure a copy of Unified Color’s HDR Expose software to make some test images. This image, from the Toadstool Hoodoo’s in Grand Staircase-Escalante, was processed through the HDR Expose software and is a composite from three separate exposures.

I found the software to be very easy to understand and you can see the changes happen almost immediately. The three files for this image received some initial processing in LR before being transferred to HR Expose. Transferring is very easy with a drag and drop of the RAW files into the HDR Expose window. This automatically launches the merge function. And here is the really nice part. Once the software has crunched the numbers the resulting image is not that “wacked out” non-tone mapped image you get from other software. For all intents and purposes it looks just like a flat RAW file prior to image enhancement. The software gives you a great suite of slider based controls to adjust Brightness/Contrast, Shadow/Highlight, Sharpness, Saturation, White Balance, Fine Color Tuning, Dynamic Range Mapping, and Veiling Glare. The Veiling Glare tool can help remove some of the atmospheric haze associated with many merged HDR images. It essentially helps to add contrast and detail back into the image.

Toadstool Hoodoo after merging in the HDR Expose Software and prior to final processing in Photoshop.

Learning the controls takes some time but there is a great manual that explains most of the steps, tools, and processes along with some video instruction through the website. The video instruction is better at explaining the various tools within the program. The program is easy to use and I think the results are great. It blends well into my own workflow and the merged files can be exported in a variety of formats including tiff, jpg, bitmap and the softwares’s BEF format. The software supports a full range of Camera RAW formats and the program supports color managed files. This image was exported to Photoshop as a 16 bit, Profoto RGB, tiff file.

The exported files have none of the usual color shift problems associated with HDR images.  32 bit image editing with full fidelity is possible without having to resample the image to 8 or 16 bits. Additionally there are plugins for Lightroom and Photoshop that support the native BEF file format.

I really like the possibilities with this software and it supports my vision and workflow methodology. I am only beginning to tap into the power of this program. The processing of the final file was complex and involved quite a few luminosity layer/curve masks, color adjustments, dodging and burning and color burning. The last bit of sunlight striking the hoodoo was fleeting and gone within a few minutes of setting up for this shot. I wanted to capture the luminous glow I saw that evening and I think the HDR blend helped in achieving the final image.

Its quite a departure for me to process an image this way but I do like results. Is it a little over done? Maybe so but I like the fact that I could really pull out the details in the hoodoo and rocks and hold on to the glow. What do you think? Drop me a note and let me know. I will continue to work with this program to get a better understanding of the controls and see what else I can achieve. To find out more about HDR Expose visit the Unified Color website.

Thanks for stopping by today.

Bob

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